Archive for the ‘Nintendo’ Category
Super Nintoaster Plays SNES Games
March 22nd, 2009 by Sean
If you prefer video game consoles that look like common kitchen appliances, I’ve got a special treat for you:
This console project was built by BenHeck.com contributor Richard DaLuz (aka Vomitsaw). This thing is so cool, but sadly is doesn’t make toast anymore
For your inner technology geek, the whole project was fully documented complete with pictures.
Richard also put up a video on YouTube so you can see the thing in action playing Super Metroid.
NES: Mega Man 2
March 20th, 2009 by Sean
MegaMan II is the sequel to the mildly popular Mega Man 1. This game featured more bosses, larger stages, more abilities for the Blue Bomber, and the same evil mastermind, Dr. Wily.
Apparently Dr. Light/Right still hasn’t figured out how to get rid of his former assistant, so he sends Mega Man off to take him down. So, does Mega Man succeed this time, or does he end up on a permanent vacation?

Mega Man II is a lot better than in the first in the fact that it’s longer, has more bosses, more weapons, and the GutsDozer. We must not forget the Gigantic Shrimp-spewing Lantern Fish. Creepy cool if you ask me.
I don’t find anything wrong with this sequel to the original Mega Man. Whatever problems there were in the first one, they corrected in this one for sure. Read the rest of this entry…
Posted in Console Games, NES 8-bit, Nintendo
NES: Mega Man 2 in Nearly 3-D
March 19th, 2009 by Sean
Mega Man started life in 2-D on the NES, went on to three dimensions in Mega Man Legends, hopped back to 2.5-D with Mega Man Powered Up, and now, thanks to Swedish animator Peter Sjostrand, the Blue Bomber appears in something of a mixture of all three.
The “Mega Man 2.5D Single Player Demo” depicts a recreation of Mega Man 2, only while it retains the 8-bit aesthetic of the NES classic, the environment around our hero has real depth.
Though gameplay seems to mimic its inspiration, the addition of a swooping camera and constantly shifting angles makes the trip though Metal Man’s stage a complex, physics-defying experience.
Sadly, thanks to licensing issues this video is probably the only fruits of Mr. Sjostrand’s labor we’ll ever see.
Posted in Game Development, NES 8-bit, Nintendo
Wii Supply Finally Meets Wii Demand
March 19th, 2009 by Sean
Video game retailer GameStop finally has enough Nintendo Wii consoles for everyone, and it only took around three and a quarter years to get there.

In an interview with Gamasutra, GameStop’s senior VP of merchandising Bob McKenzie says that the company’s supply of Nintendo Wii consoles has finally caught up with demand.
“You know, three years later, we finally have enough inventory on the shelf, and we’ve got a couple of weeks in supply of this. That’s good because we can finally determine and gauge it before we get into the fourth holiday season.”
This is good news for late adopters of the Nintendo Wii or people who didn’t want to pay high prices on sites like eBay or Craigslist.
The funny thing is last night I was at the local shopping mall and walked by a GameStop. They had a huge sign saying “We have Nintendo Wii In Stock”. I should have snapped a photo.
Let’s see how long it takes for them to meet Wii Fit demand
Source: Gamasutra
Posted in Industry News, Nintendo, Wii
How to Replace a NES Game Battery
March 18th, 2009 by Sean
Over time your NES game batteries wear out, thus taking away the ability to save your game position. With the right tools and just a few minutes of effort, you can replace your old worn out battery.
NES Game Battery Repair Tools/Parts
- 3.8 mm security bit. To unscrew the security screws on NES carts
- A new NES game battery
- Some electrical tape
- A small, thin flathead screwdriver
Disclaimer: You will lose your saves while doing this, no matter what. Read the rest of this entry…
Game Boy Advance: Drill Dozer
March 17th, 2009 by Luke C.
Drill Dozer for the Game Boy Advance is one of those quirky games that I’m always slightly surprised came out in the US.

The star of the game is a pink-haired thief. No sneak-thief she, this girl rides a robot equipped with large drills for arms.
The gameplay is very simple. Your actions are basically limited to walking, jumping, drilling, and occasionally curling up into a little robot ball and dashing a short distance.
While the game controls may be simplistic, the actual gameplay makes good use of the idea of the drill. As you might expect, much of the gameplay involves drilling your way through the levels. Read the rest of this entry…
Posted in GameBoy Advance, Handheld, Nintendo
Sega’s HOTD: Overkill Sets Swearing Record
March 16th, 2009 by Sean
What best complements mowing down hordes of undead with high-caliber weaponry?

Apparently copious swears, if Sega’s House of the Dead: Overkill is any indication.
The recently released Nintendo Wii title now holds the record for “most swearing in a game” owing to its Tarantino-esque 189 instances of the word “fuck,” according to the Guinness World Records Gaming Edition.
“It is a dubious honour to receive such an accolade working in an industry where so often the fruits of your labours are derided and dismissed for being puerile or irresponsible, but in the case of The House of the Dead: Overkill a little puerility was the order of business,” said Overkill writer Jonathan Burroughs.
“Parodying the profane excess of grindhouse cinema was Headstrong Games’ objective and I am flattered that this record acknowledges that we not only rose to that challenge, but entirely exceeded it.”
Image courtesy Sega
The Legend of Zelda: Link’s Awakening
March 16th, 2009 by Luke C.
I’ll be upfront about this: Link’s Awakening for the original Game Boy is probably my favorite game in the Zelda series.

It maintains the isometric top-down view of Zelda games of the time – though side scrolling underground areas recall the Adventure of Link – and many of the basic mechanics like wandering around an Overworld to find dungeons in which you’ll find puzzles, a new tool, and a boss monster guarding some kind of doohickey you need to collect to finish the game. Read the rest of this entry…
